Render
Put the work on the host.
Run the experience where the graphics capacity lives. Sunshine-based streaming serves desktop applications. The WiVRn path serves Linux OpenXR experiences to supported headsets.
Choose a starting point →The platform
Separate the machine that runs an application from the device someone uses to experience it.
Your application, desktop or interactive world.
Video and audio out. Input and movement back.
A compatible headset, screen or tablet.
Each client has its own compatibility and setup requirements. Pick a streaming path that matches the application and device.
The pieces
Render
Run the experience where the graphics capacity lives. Sunshine-based streaming serves desktop applications. The WiVRn path serves Linux OpenXR experiences to supported headsets.
Choose a starting point →Connect
Public Hydra projects cover desktop, iOS, browser and VR streaming. Their documentation explains installation and compatibility.
Explore the components →Operate
For a venue, the work also includes machine enrolment, session routing, updates and remote support. Discuss access to the managed Hydra environment and the service scope.
Managed deployment →Equip
Use compatible machines you already own or choose a configured Hydra setup. Network capacity and the physical layout matter as much as the device list.
Hardware requirements & buying guide ↗From a room to a venue
For venue planning, use one render machine per station today. Serving several stations from a single Hydra is in development.
Start locally. A remote or hosted deployment needs a suitable connection, available capacity and an agreed service arrangement. Test the application, devices and network together before a public opening.
Your next experience starts here